Lua/Client/Render/Functions/SetFont
From JC2-MP Documentation
| Returns | none |
|---|---|
| Prototype | Render:SetFont(AssetLocation assetLocation, string name) |
| Description | No description |
Examples
Render:SetFont(AssetLocation.Disk, "LeagueGothic.ttf") Render:SetFont(AssetLocation.SystemFont, "Calibri")