Lua/Client/Render/Functions/SetFont
From JC2-MP Documentation
Returns | none |
---|---|
Prototype | Render:SetFont(AssetLocation assetLocation, string name) |
Description | No description |
Examples
Render:SetFont(AssetLocation.Disk, "LeagueGothic.ttf") Render:SetFont(AssetLocation.SystemFont, "Calibri")